
United Kingdom | 24 July 2008
Starting off as the renegade dance music stage at Glastonbury during the '90s, by 2004 the groundwork
was done for it to branch out and become a festival in its own right. But unlike many other festivals that take that step,
Glade has kept to some strict rules, the most ambitious to create a festival without any outside sponsorship,
keeping the spirit of Glade intact by staying loyal to those that made it great in the first place. In doing so, Glade has
set a benchmark for genre specific festivals and the result is a strict line-up of underground electronic acts.
The
idea, of course, is to escape for a weekend, to relax in a lush green haven in the middle of the woods, where you can meet
people on the same wavelength, listen to the music you love over a pumping sound system, and get suitably hammered while you
dance til the sun comes up. Your only worry should be whether or not you can remember where you pitched your tent, but even
that's not an issue as you're bound to meet some people who'll welcome you to join their group until you've
straightened up enough to find your bearings.
I've certainly never experienced such an amicable security team,
and after being shepherded into our spot by the American Express lady, I've not even put the campervan handbrake on before
our neighbour is at the window welcoming us in. A short walk through the shrouded woodland adds to the anticipation before
we eventually find the source of the sonic booms. The beautiful and natural setting is already making it's mark on our
opinions.
It's obvious as soon as we make our first steps into the arenas that there's a definite focus
on the more alternative, harder edged techno sounds banged out by DJs and artists, most of which are only likely to make it
onto pirate radio playlists, including some who's typical guage as to whether or not the sound system is working properly
is when the first drop of blood seeps from the sound engineer's nostrils. Some of this music is disorientating enough,
before you've even taken a sip of that strange concoction of leftover liquids you grabbed from the drinks cabinet and
poured into the plastic bottle you grabbed off the front of your bike, but the worst mistake we made was to come out of one
tent and sit down on the grassy knoll outside. As soon as you hit the ground, your ears drop out of the top end soundfield
and we find ourselves submerged in a sub bass soundclash from the adjoining tent that I'm sure is topping danger levels
on the richter scale.
But, as we find out as the weekend goes on, the Overkill and Liquid stages only serve as
a portion of this meal, and if you do get to the stage where you think one more subsonic thunk is going to cause your brain
to explode and your guts to twist into a double knot, there are plenty more courses to devour, and some are pretty damn tasty.
Sancho Panza serves as a great half-way house between the harder tents and the main stages, where more minimal and
melodic sounds provide the soundtrack for us while we check out the bar, and come to some agreement over the route we're
going to take to make the most of the inviting schedule.
The Pussy Parlure is unreal, but at the same time
seems like an oasis of sanity at times. It looks so out of place from the outside, and then you walk in and you realise that’s
exactly the point, with wooden beams, tabled booths all round the edges and a big hexagonal disco dancefloor. But at the same
time the music is so different from the rest of the festival that it’s good to come back to from time to time to break
up the barrage on the senses that many of the arenas provide, especially during some of the headline acts as they make full
use of the AV kits in the big tents.
With the event this year downsized due to the slow ticket sales after horrendous
flooding the previous year, the compromise was to merge the line-ups of the Glade tent with the large open air Vapor stage
and leave Origin - a smaller outdoor rig that’s kicking out psychedelic trance all weekend – as the only open
air arena.
As we make your way down through the great market area, packed with clothes stalls and record shops,
you are lead down to one last marquee type tented area. This is the Inspiral Chill, the area dedicated for total release and
relaxation, and situated right at the other end of the festival, it successfully takes you away from the thumps and thuds
and into a world of clicks, bleeps, waves and washes.
So, with the music pretty well defined by the areas you inhabit,
the freedom is there to wander the festival as your mood sees fit, but it’s the acts performing in the Glade and Breaksday
arenas that set the tone for the festival as a whole, and the intention is obviously to keep the tempo up, and sustain the
party atmosphere for as long as is physically possible. Utah Saints and the Dub Pistols
both deliver high energy sets, and as the Friday night goes on, the breaks sound dominates the turntables, with Finger Lickin’s
Drummattic Twins and Plump DJs, along with Adrift Record’s Meat Katie providing quality opposition to the popular pull of a live set from Pendulum to finish.
Saturday’s madness is initiated
early by Cassetteboy and DJ Rubbish, with a balaclava clad beat conductor and some heavyweight freestyle
rhyming introducing some always weird but rarely wonderful stage antics to distract you from some clever sample arrangements.
Birmingham’s Overproof Sound System provide one of the best live sets of the weekend with their
dub bass and roughneck rhymes, before the evening sets in and the minimal Detroit darkness takes over the Glade stage, with
Dubfire and Jeff Mills providing the really quality sets.
The breaks are still in full force next door
though, with back to back sets from Jackal & Hyde, the awesome Stanton Warriors, and
Aquasky leading up to great late night beef from Elite Force. With Autechre
doing a live set in Overkill, and Phil Burridge providing the Sancho Panza vibe, being so spoilt for choice
is only adding to the already dazed and confused state we’ve got ourselves in, and the cacophony of horns and whistles,
neon glow sticks and heavy strobes all add to the atmosphere. In the end, it’s only the cold chill of a cloudless night
sky that does sober us up enough to find our way successfully back to our camp.
Sunday is much more about chilling
out, and the Glade stage seems to have predicted the sunshine nicely with the perfect line-up of Quiet Village,
Red Snapper and The Orb among the stand out acts. Perfectly content with the weekend’s entertainment, nobody wanted
to finish at 8pm on Sunday night, and for a mid-summer festival, this seems a bit ridiculous, so the only option is to find
the Planet V’s food stall DJs to entertain us for the rest of the night, which they did very nicely thank you, along
with everyone else who didn’t want the weekend to end while it was still light!
Just one more reason for
us to leave this year's Glade with satisfying grins on our faces.
by Matt Cook
